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COMPUTER APPLICATIONS

PROJECT 1 | Modelling of an Architectural Design

 

 

INTRODUCTION

This involves completion of basic form and external model of a selected architectural design. During this stage the completed 3D model will reflect the knowledge of using the software to create 3D geometries. 

 

OBJECTIVES

  • Understand and execute the functions of Standard Primitives, Splines & Modifiers. 

  • Understand and utilise polygon modelling and NURBS modelling in producing the 3D models.

WORK IN PROGRESS PROJECT 1

FINAL PRODUCT

RENDER 1

RENDER 1

RENDER 2

RENDER 2

RENDER 3

RENDER 3

RENDER 4

RENDER 4

RENDER 5

RENDER 5

RENDER 6

RENDER 6

PROJECT 2 | Still Rendering with Materials, Lights, Camera Views with Site Context

 

 

INTRODUCTION

The second project involves the production of photorealistic still rendering of the selected architecture design with materials, appropriate camera views and post-production enhancement on the visual outcome. The visualisation work would be assessed on the types and ways materials are used, types of lights and effects used to set up the scene, setup of appropriate camera views for rendering and skills of using

post-production tools to enhance the visual outcome. 

 

OBJECTIVES

  • Able to import .dwg file into 3DS Max. 

  • To manage the 3D scene using layers. 

  • To create materials for 3D objects. 

  • To use lights in 3DS Max for exterior and interior rendering. 

  • To set up good photographic compositions using cameras in 3DS Max for final rendering. 

  • To understand and execute the appropriate rendering settings. 

  • To enhance the visual outcome of the renderings using post-production tools. 

 

 

2A.Exterior renderings (25%) 

2B.Interior renderings (25%) 

 

 

 PROJECT 2A

WORK IN PROGRESS PROJECT 2A

FINAL PRODUCT

photoshop render 2

photoshop render 2

photoshop render

photoshop render

 PROJECT 2B

WORK IN PROGRESS PROJECT 2B

FINAL PRODUCT

Final View 1.jpg

Final View 1.jpg

Final View 2.jpg

Final View 2.jpg

PROJECT 3 | A maximum 90 seconds Animation of the Completed 3D Scene 

 

 

INTRODUCTION

This project involves production of a maximum 90 seconds animation of the completed 3D scene using 3DS Max’s animation commands and tools. It also involves simple video editing work such as stitching video clips, background music & special effects editing, through the use of Windows Movie Maker, iMovie, Adobe Premiere and After Affects.

 

OBJECTIVES

  • Able to import .dwg file into 3DS Max. 

  • To continue from Project 2, the completed scene is animated.

  • To set up camera paths for animation rendering.

  • To allow students to explore their imagination, inventiveness and storey telling abilities when creating the animation.

 

 

 PROJECT 3

WORK IN PROGRESS PROJECT 3

FINAL PRODUCT

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© 2014 BY JASON LEE ARCHITECTURE.

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